ChroniclePlayers fear the beta high will sour the Forever launch
Players fear the beta high will sour the Forever launch
28.09.2026On the official forums, players argue that the short beta with its level-20 cap set the bar too high — at launch, with a thinner world and a long road to level 60, part of the audience may write Forever off as a failure.
During the beta, a discussion surfaced on the official forums with a provocative thesis: "the beta could bury the release." The argument goes like this: on the test, players are capped at level 20, everyone stays in the starter zones, leveling takes only a few hours, and almost immediately massive open-world skirmishes erupt. The world is dense, the energy is high, dopamine at full tilt. Those who didn't buy beta access watch streams and get their share of FOMO.
By launch, the author argues, the picture will change:
- Level 20 isn't the peak — it's the start. Getting to 60 will take months, not hours.
- Mass level-20 PvP will vanish: as soon as level-60 characters appear on the server, they'll start ganking lowbies.
- Players will spread across the 1–60 zones, layers will thin the world out, and the launch density of the beta won't repeat itself.
- Comparing the "frenzied" atmosphere of the beta with the actual release, part of the audience may call the project a failure — especially those who only saw the beta in clips.
This isn't a confirmed risk, just one of the scenarios being discussed on the forums. What measures — if any — Blizzard will take doesn't follow from the thread.
In practice
- There's nothing players can do about it right now: the thread is about future expectations, not today.
- It's worth keeping in mind that the beta and the release are different modes, and comparing them directly isn't always fair.