ChronicleForever beta: bonus XP for dungeon quests cut in half

Forever beta: bonus XP for dungeon quests cut in half

Forever beta: bonus XP for dungeon quests cut in half

02.10.2026

In the October 1 build, dungeon quests in World of Warcraft: Forever now grant half as much bonus XP — 50% off the addition Blizzard created specifically for Forever. The base reward is unchanged.

In the October 1 build of the World of Warcraft: Forever beta, bonus XP for quests inside instances has been cut in half — 50% off the bonus portion. The base hasn't changed: it's still calculated using the standard WoW tables, while the addition Blizzard introduced specifically for Forever is now half the size it used to be.

What changed

  • The bonus XP awarded for quests inside instances has been reduced by 50%. This addition was Forever's own design — it doesn't exist in regular WoW.
  • The base reward wasn't touched — it's calculated using the shared tables and remains the same.
  • The goal is to slow down leveling. Players had previously raised the topic of the beta's pace being too fast: instances with quest chains already gave a lot, and on top of that came the bonus.

The same math was broken down on the official Blizzard forums in the thread 'Stop Overreacting — Dungeon XP Nerf'. There it was also stressed that instances remain one of the most rewarding XP sources, especially with stacked quest chains. In response to the news, forum users repeatedly clarified that this is a nerf to the bonus addition, not to the base XP — otherwise, on first read, it seemed like instances had been 'devalued'.

In practice

  • If you were questing in dungeons and outpacing the expected leveling curve, things will now be a bit smoother — there's still a bonus, but half as much.
  • Instances remain worthwhile, particularly when chaining multiple quests inside.
  • The change didn't touch the base reward: comparing the efficiency of dungeon grinding to outdoor quests still only makes sense in the context of a specific zone and level.
  • The current beta runs until October 21, with the full launch on November 4, 2026 at 23:00 UTC (November 5, 02:00 MSK). Balance changes are still possible before launch.

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