ChronicleBlizzard: competition over mobs in Forever is something we have to hold the line on
Blizzard: competition over mobs in Forever is something we have to hold the line on
21.09.2026On September 21, during the open beta, Blizzard confirmed: players fighting over the same mobs in the open world is not a side effect but a deliberately preserved part of the Forever experience. The team promises to "hold the line" and not simplify farming for convenience.
Blizzard confirmed: competition for mobs in Forever is not a bug — it's part of the experience.
On September 21, 2026 (23:01 MSK), during the Forever open beta, the Forever team addressed one of the most debated topics — players fighting over the same mobs — in a blue post. According to the team, this is "extremely important" for the Forever experience and "one of those things we simply have to hold the line on."
What Blizzard actually said
The wording is short but telling: the Forever team considers players fighting over the same mobs in the open world not a side effect but a deliberately preserved part of the game experience. The phrase "hold the line" itself signals the team's readiness to defend this principle under external pressure.
What this means for players
- At release on November 4, 2026 at 23:00 UTC (02:00 MSK, November 5), mobs in the open world will stay shared: you'll often have to compete with other players for the first hit.
- Blizzard intend to keep this principle going: "hold the line" is a signal that no systemic changes to make leveling easier should be expected.
- Details on how the team plans to resolve the conflicts that arise — tagging order, faction balance, rare spawn situations — are not yet available.
In practice
- Expect crowded farming spots: one mob, several contenders.
- Don't count on "sharded" layers or personal farming zones to speed up leveling.
- If you want to "claim" a mob, play in a group and with good gear: your chances are higher that way.
- Blizzard hasn't shared the details yet — all that's left is to follow their statements during the beta and after launch.