ChronicleWorld of Warcraft: Forever designer promises a 'legendary' launch

World of Warcraft: Forever designer promises a 'legendary' launch

World of Warcraft: Forever designer promises a 'legendary' launch

28.09.2026

Game designer Josh Greenfield shared his personal impressions of the beta and stated that the full release of the project would be 'legendary'.

Game designer Josh Greenfield shared his personal impressions of the World of Warcraft: Forever beta test in a detailed social media post and stated that the full launch would be 'legendary'.

The post was made on Saturday after the start of open testing: the author warned that a 'long and possibly sentimental post' was ahead and explained why.

What stands behind Greenfield's words:

  • Experience from the inside. The designer writes that he has been working on the project for the past few years and has personally tested his own content: he participated in internal alpha testing and team test sessions. According to him, just during internal checks he 'spent' several thousand hours in Forever.
  • Beta — differently. Since the launch of the open beta he has been playing 'as much as he can, but irregularly'. During the first days of testing, Greenfield reached level 20 with two different characters — he promised to share details about his chosen classes and races later.
  • The main thesis. Despite personal observations about bugs and rough edges in the beta version, the designer believes the full launch of the project will be 'simply legendary'.

The post is personal in nature: it's the view of one of the developers on their own work, not an official Blizzard promise about the game's content.

In practice:

  • The nearest project milestones are still: beta — until October 21, 2026, full launch — November 4, 2026 at 23:00 UTC (November 5 at 02:00 Moscow time), raid opening — December 9, 2026.
  • Greenfield's words don't change anything for the player yet: no new mechanics or test dates announced.

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